Meanwhile, more generally, they seem to be ignoring all criticism outside of rare interviews like this. The game has also made something like $50 million in revenue since launch from both average spenders and megawhales. Blizzard says that half of Immortal players have never played a Diablo game before, and they keep citing high app store reviews that indicate the problems cited about the game are not the “wider view” among players. I am also certain some numbers have been tweaked to reduce how many battle points you can get for completing activities, but I can't say for certain until other people can chime in on that one.Perhaps we’re shouting into the wind here. I did a rift earlier with a friend and both of us were just t-posing on each other's screen that then proceeded to dramatically slow down our systems. What is really unfortunate, is I am pretty sure more bugs have been introduced in this latest patch. No new content, no current known fixes to some game breaking related bugs, but here players please enjoy more stuff to buy with your hard-earned money. Even better is that by paying the stupid price tag, you get legendary rift runes that unlock guaranteed legendary gems in rifts and scoria which can be used to upgrade your Helliquary that directly translates to increased combat rating and stat boosts. Boiled down, this new "service" provides players with scrap metal and a random item including set pieces every five player levels or paragon. Yep, you read that right: another pay 2 win service, complete with horrendous price tag to boot (even for AUD).
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